Summary
Peter Miller is a seasoned release and configuration management engineer with over three decades of hands-on experience in VFX, 3D animation, and studio-scale software delivery. Currently Lead Release Engineer at Skydance Animation and co-founder of a niche animation tools startup, he blends deep Maya expertise with robust automation and scale-testing skills honed at DreamWorks Animation. He has a rare mix of low-level systems experience (mainframe inventory refactors) and creative technical artistry, running his own animation studio and teaching digital imaging earlier in his career. Based in Los Angeles, he focuses on reliable pre-release engineering suites and integration of core tools like Maya, Nuke, and Houdini to keep feature film pipelines predictable and efficient.
10 years of coding experience