Peter Oberrauner is a Senior Software Engineer with 11 years of experience bridging game development and web engineering, currently contributing to Dynatrace while pursuing a Master's in Software Engineering and Management at TU Graz. He brings deep, practical expertise in Unity3D, Unreal Engine, Godot and front-end technologies with a focus on React, blending real-time systems thinking with robust web architectures. His background includes hands-on roles as product owner and developer, shipping features across observability platforms and interactive experiences for studios like Rarebyte and CodeFlügel. Peter values clean code and thoughtful software architecture, and has academic roots in computer graphics—building ray tracers, skeletal animation frameworks, and semi-automatic texture mapping tools. Colleagues describe him as resourceful and independent-minded, reflected in a personal motto that prizes original thinking over crowd conformity. Based in Villach, Austria, he combines practical product delivery with a continuing interest in how architectural choices shape long-lived software.
11 years of coding experience
8 years of employment as a software developer
Master's degree, Software Development and Business Management, Master's degree, Software Development and Business Management at Graz University of Technology
A framework for building responsive visualisations.
Contributions:580 commits, 22 PRs, 260 pushes in 1 year 9 months
visualisationsreactresponsivevisualization
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Peter Oberrauner - Senior Software Engineer at Dynatrace