Peter Pavlenko is a C/C++ software engineer based in Bratislava with nine years of hands-on experience building and maintaining production-grade modules at ESET and earlier game systems using Cocos2d-x on Linux. He specializes in implementing new features from specification and owning unit-tested code, demonstrating steady delivery in security-focused and performance-sensitive contexts. His background in computer graphics and multimedia (MSc) and a bachelor’s in IT give him a strong foundation for both low-level systems work and game-engine development. Colleagues rely on him for reliable maintenance of owned components and pragmatic engineering decisions that balance correctness and long-term maintainability.
9 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Information Technology, Bachelor's degree, Information Technology at Brno University of Technology
:iphone: Collaborative List of Open-Source iOS Apps
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