Peter Reijnders

Engineering Team Lead at stealth mode startup

Roermond, Limburg, Netherlands
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Summary

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Rockstar
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Peter Reijnders is an engineering team lead and servant-leader with 13+ years of hands-on software and data experience, now leading teams at Vandebron while also heading engineering at a stealth startup. He specializes in transforming legacy systems into microservices, building onboarding programs that scale across timezones, and coaching managers to improve delivery and operational readiness. His background spans full-stack development, IoT, analytics and manufacturing-grade process improvement informed by deep Lean expertise, which he applies to reduce tech debt and shorten onboarding by days. A pragmatic contributor to open-source rendering work (nidium) and a builder of cross-functional programs like ISO27001 and company-wide design/system rebrands, he thrives on fixing the “somebody should do that sometime” problems. Based in Roermond, Netherlands, he combines strong communication and org skills with a track record of delivering high-impact technical and organizational change.
code12 years of coding experience
job24 years of employment as a software developer
bookbisschoppelijk college schöndeln
bookBachelor's degree Chemical Process Technology, Bachelor's degree Chemical Process Technology at Fontys University of Applied Sciences
languagesEnglish, Dutch, German, French
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Github Skills (11)

gyp10
build-system10
c-language10
cprogramming-language10
javascript9
unit-testing9
http8
api-design8
rustdoc6
rust6
rust-cargo6

Programming languages (7)

JavaC++RustCJavaScriptWrenPython

Github contributions (5)

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nidium/Nidium

May 2016 - Nov 2019

nidium is an ongoing effort for a mobile hw-accelerated rendering engine to create apps and games. Embedding Mozilla JavaScript VM, Google Skia, Facebook Yoga. https://twitter.com/nidiumproject for updates
Role in this project:
userFull-stack Developer
Contributions:363 commits, 19 PRs, 95 pushes in 3 years 6 months
Contributions summary:Peter contributed to the `nidium/nidium` repository, a mobile hardware-accelerated rendering engine. They primarily focused on improving the project's core functionalities by adding and modifying various configuration files (gyp files) and correcting linking errors in the unit tests. Additionally, the user made API changes, specifically renaming `HTTPListener` to `HTTPServer`, and added test scenarios for content type testing and file reading functionalities.
rendering-engineeffortgamesgoogle-vmskia
verpeteren/APE_Server

Jun 2013 - Oct 2013

Contributions:49 commits in 3 months
cometjavascript-modulespushspidermonkeystreaming-server
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