Summary
Peter Richardson is a Lead Engineer for Digital Products with 15 years of experience blending design, prototyping, and front-end engineering to build interactive maps, data visualizations, and experimental interfaces. Rooted in 3D animation and VFX, he comfortably bridges Design and Engineering—translating creative direction into working prototypes and production-ready experiences. His work spans startups and R&D labs, including roles at Esri, Snap, and Mapzen, and currently focuses on cartography and conservation-focused visualization at the National Audubon Society. Peter’s background as a technical director and graphics engineer gives him a rare fluency with tools like Maya and real-time 3D pipelines, which he applies to modern web mapping and UI problems. He’s as curious about user workflows and organizational needs as he is about pixels and performance, often leading projects that sit at the intersection of research and product. Based in Astoria, Oregon, he brings a craft-minded, research-driven approach to prototyping and data-driven storytelling.
15 years of coding experience
22 years of employment as a software developer
Bachelor of Arts (B.A.), Digital Communication and Media/Multimedia, Bachelor of Arts (B.A.), Digital Communication and Media/Multimedia at University of Oklahoma