Peter Smith

Technical Director at First Touch Games Ltd.

Oxford, England, United Kingdom
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Summary

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Senior
🎓
Top School
Peter Smith is a Technical Director and seasoned game engineer with 14 years of experience building C++ game systems, backend services and tooling across studios and media companies. He rose through roles at MPC, Ubisoft and Prime Focus to co-found a games startup and now leads engineering at First Touch Games, blending hands-on development with team leadership on successful mobile titles. His background spans real-time graphics, scalable Python server architectures, asset pipelines and academic teaching—giving him a rare mix of production, research and pedagogy. Comfortable in both C++ and Unity/C#, he also ships asynchronous distributed systems (Tornado, NATS, Postgres) and has a history of creating artist-facing tools to remove workflow bottlenecks. Outside work he’s a long‑time D&D GM and frequent traveller, a detail that highlights his collaborative design instincts and love of storytelling.
code14 years of coding experience
job16 years of employment as a software developer
bookPG Certificate, Education Practice, PG Certificate, Education Practice at Bournemouth University
bookBachelor of Arts (B.A.), Film Studies, Bachelor of Arts (B.A.), Film Studies at University of Surrey
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Github Skills (6)

voronoi3
drag-and-drop1
drag1
game-development1
game-engine1
unity3d1

Programming languages (1)

C++

Github contributions (5)

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pjsdev/cgbemu

Mar 2017 - Oct 2021

Contributions:33 pushes, 1 branch in 4 years 8 months
pjsdev/pjsdev.github.io

Jul 2020 - Mar 2024

Contributions:7 pushes, 1 branch in 3 years 8 months
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