Summary
Peter Tretiakov is a Senior Graphics Engineer with 11 years in mobile software, blending deep iOS expertise with three years focused on high-performance GPU image processing using Metal. He has shipped multiple App Store products—from responsive SwiftUI macOS editors to an iPad drawing app with Apple Pencil support—and one of his personal apps reaches 15K daily active users. At Prisma Labs he built photo/video processing engines and resource systems that dramatically cut S3 traffic and accelerated time-to-market, and at Goodnotes he continues to apply that graphics-first approach. Comfortable across the stack, he pairs hands-on implementation with architectural design, code review, and tooling that streamlines designer and developer workflows. He also contributes to the Metal community via a personal blog and served on the Mobius Conference program committee, reflecting both technical depth and industry engagement.
11 years of coding experience
6 years of employment as a software developer
English, Russian