Peyton Lee is a software engineer with eight years of experience building web and interactive tools, currently developing web tools for cell science at the Allen Institute for Cell Science. Their background spans VR systems engineering, embedded and computer vision work for ROVs, and cloud-backed ML tooling—combining game-engine development (Unreal/Unity), Python/C, and AWS-based deployments. Peyton led UWROV to top competition finishes while curating an open dataset and training YOLOv5 models, demonstrating both technical depth in vision pipelines and practical leadership in team coordination and fundraising. At HaptX and other roles they established version-control workflows for binary assets and shipped production-quality demos and testing frameworks, evidencing strong delivery discipline across disciplines. Outside engineering they bring an artistic eye and curiosity—publishing travel comics and noting a playful interest in shrimp—which informs intuitive UI and visualization choices. Based in Greater Seattle, they bridge scientific research and interactive software to make complex data accessible and engaging.
8 years of coding experience
2 years of employment as a software developer
Bachelor's degree, Computer Science, Aquatic and Fisheries Sciences, 3.95, Bachelor's degree, Computer Science, Aquatic and Fisheries Sciences, 3.95 at University of Washington
High School Diploma, 4.0, High School Diploma, 4.0 at Newport Senior High School
example scripts and utilities for preparing data for the time series colorizer app
Contributions:5 releases, 103 reviews, 57 PRs in 1 year
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