Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Role in this project:
Back-end Developer Contributions:9 commits, 2 PRs in 1 month
Contributions summary:Phil contributed to the Cinder library, focusing on graphics-related functionalities. Their work included fixing a bug in the DDS texture parser to handle uncompressed formats and a bug introduced in the parser. Additionally, the user added functionality to `BufferObj` and `Query` to allow for more flexible binding targets and indirect drawing, thus expanding the library's capabilities for advanced OpenGL features. They also contributed to adding methods to gl::Context and gl::draw to support indirect drawing and multi-drawing, and added initial support for a LevelOfDetail sample.
professionalcppcinderqualitygraphics
Contributions:98 commits, 3 pushes, 5 comments in 6 months