Phil Harvey is a seasoned engineering leader with over three decades of hands-on game and systems development experience and 14 years in senior roles, currently leading R&D and engineering at a crypto-game studio in St. Petersburg, FL. He blends deep console and PC background from the 90s with modern mobile, social, and blockchain game stacks—shipping Unity clients, scalable Node.js backends, and Rust-based Internet Computer integrations. Known for rapid prototyping and pragmatic optimizations, he built a voxel map editor, AI pathing, and wallet-browser integration that was open-sourced for wider reuse. As VP/Director/CTO across multiple studios he created game engines, render pipelines, and production tooling that supported high-DAU titles and consistent asset quality. Phil’s contributions to community projects like a Pokemon GO Node API show ongoing backend craftsmanship beyond his primary roles.
Contributions:6 commits, 3 PRs, 14 comments in 1 day
Contributions summary:Phil primarily contributed to the backend functionality of the Pokemon GO API library. Their work involved adding features like retrieving fort details and implementing evolve/transfer pokemon functionalities. They also modified existing code to integrate with the game's API, as indicated by changes to the protocol buffer definitions and associated JavaScript logic. The contributions included the addition of new data structures and API calls.
Contributions:26 commits, 3 pushes, 4 comments in 1 year 3 months
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Phil Harvey - Head Of Engineering, R&D at Manapoint LLC