Phil Hindle is a veteran software engineer and technical leader with over 30 years of experience crafting games and engine technology across consoles, PC and mobile. He has led and grown large engineering teams on global AAA franchises—from Codemasters’ core tech for touring and rally titles to Technical Director roles on DJ Hero and Guitar Hero Live—while more recently focusing on innovative player experiences at Sumo and Soul Assembly. Comfortable in many languages, engines and platforms, he combines hands-on programming with strategic technical direction and studio-level delivery. Notably, his career spans both deep engine development for next‑gen consoles and modern Unity/V R/mobile projects, reflecting rare breadth across legacy and cutting‑edge game tech.
10 years of coding experience
22 years of employment as a software developer
Bolton School
Computer Science & Electronic Engineering (BSc), Computer Science & Electronic Engineering (BSc) at Aston University
Contributions:2 PRs, 3 pushes, 3 branches in 1 day
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