Philihp Busby

Senior Software Engineer at WakaTeam

San Francisco, California, United States
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Summary

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Philihp Busby is a Senior Software Engineer in San Francisco with 14 years of experience building full-stack and mobile products for startups and tech companies. He has a track record of shipping practical systems—from Airbnb’s mobile and CI work to leading engineering at Anomalie where he designed recommendation algorithms using cosine similarity. An open-source contributor, he implemented privacy-focused multiplayer features and turn-order tests in the popular boardgame.io engine and contributed front-end improvements and testing infrastructure to react-boilerplate. Comfortable across native iOS, React, and backend systems, he blends product-minded engineering with hands-on implementation. Known for digging into tricky edge cases and debugging production issues, he pairs pragmatic problem-solving with a taste for elegant, testable code. Based in the Bay Area, he brings both legacy systems experience from SAS and modern startup hustle to cross-disciplinary engineering challenges.
code14 years of coding experience
job2 years of employment as a software developer
bookBS C0mputer Scienc3, BS C0mputer Scienc3 at North Carolina State University
languagesChinese, English
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4,416reputation
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7questions
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hibernate
top-5%
java
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css
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Github Skills (28)

react-boilerplate10
javascript10
multiplayer10
game-engine10
css10
multiplayer-game10
react10
testing9
jakartaee9
java9
webpack9
layout9
enzyme9
webpacker9
hibernate9

Programming languages (23)

C#JavaJinjaCSSC++CHandlebarsScala

Github contributions (5)

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boardgameio/boardgame.io

Dec 2017 - Mar 2020

State Management and Multiplayer Networking for Turn-Based Games
Role in this project:
userFull-stack Developer
Contributions:13 PRs, 52 comments, 5 issues in 2 years 3 months
Contributions summary:Philihp implemented a "Secret Info" feature for the boardgame.io engine, specifically the ability to hide player information from other players and the spectator. They added a Liar's Dice example to demonstrate the feature and modified client code to apply secret stripping by default. The changes involved modifications to the core engine, client-side logic, and example game files, signifying full-stack contributions. Additionally, the user added tests for custom turn orders, testing various turn phases, and improved debug UI.
reactstate-managementgamesreact-nativejavascript
🔥 A highly scalable, offline-first foundation with the best developer experience and a focus on performance and best practices.
Role in this project:
userFront-end Developer
Contributions:5 PRs, 4 pushes, 3 branches in 1 month
Contributions summary:Philihp primarily contributed to the front-end development of the React boilerplate project. Their work included enforcing linting rules, modifying components such as `HomePage`, `ReadmePage`, and `App.react.js`, as well as adding and testing a `Widget` component. They also integrated a test suite and updated build configurations. Furthermore, the user merged updates from a 'v3.0.0' branch, indicating involvement in substantial project changes.
redux-sagawebpack4react-routerreactjsfire
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Philihp Busby - Senior Software Engineer at WakaTeam