Philip Guin

Independent Developer at Qlik.me

Tuscaloosa, Alabama, United States
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Summary

👤
Senior
🎓
Top School
Philip Guin is an independent developer with 14 years of experience building games and graphics systems, best known for creating the Hack/Mine Minecraft total conversion (over 5.3M downloads and 12M YouTube views) and now solo-developing Sojourners, an anime-inspired ARPG with fully destructible terrain. He combines end-to-end game and engine expertise—graphics algorithms, procedural generation, AI, scripting, and audio—with practical production experience from roles at Sony Online Entertainment and as a graphics programmer integrating real-time and raytraced renderers. Comfortable across low-level renderer work and high-level game design, he also consults on inverse-rendering and photoreal insertion problems for applied AI/graphics prototypes. Based in Tuscaloosa, he brings both indie creative leadership and systems-level engineering discipline, often owning entire tech stacks and shipping large-scale mods and commercial features.
code13 years of coding experience
job4 years of employment as a software developer
bookBachelor of Science (BS), Computer Science, Bachelor of Science (BS), Computer Science at University of Alabama
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Stackoverflow

Stats
1,451reputation
1.1mreached
8answers
16questions
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Github Skills (120)

windows10
lwjgl10
fmod10
ifc10
unix10
gltf10
openxr10
async10
linux10
3d-models10
kotlin-multiplatform10
coroutines10
opengl10
vulkan10
freetype10

Programming languages (11)

C#JavaVHDLC++CRustHTMLSvelte

Github contributions (5)

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philipguin/JpdbGameDecks

Jul 2024 - Sep 2024

A collection of JPDB vocabulary/kanji decks for studying Japanese video game text.
Contributions:1 PR, 126 pushes, 1 branch in 1 month
flashcardsgames-listgamingjapanesejapanese-language
Contributions:5 commits in 1 day
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Philip Guin - Independent Developer at Qlik.me