Philip Hubbard is a Principal Software Engineer with 12+ years of experience building interactive visualization and graphics systems for science and media, currently developing visualization and VR tools for neuroscience at HHMI Janelia. He brings deep expertise in C++, Python, Swift, Linux and modern UI stacks (Qt, React), honed over long tenures at ILM—where he led multi-threaded rendering and UI architecture—and Tableau, where he shipped desktop, iOS (Vizable) and data-prep features. Philip's work sits at the intersection of research and production: he translates high-level descriptions into reproducible microscopy videos, real-time browser volume rendering, and Unity-based VR experiments. A PhD-trained computer scientist with a proven record of leading core architecture and performant tooling, he pairs academic rigour with pragmatism and an appetite for uncommon cross-domain problems.
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