Philip Langdale

Technical Director at Roblox

Mountain View, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Philip Langdale is a seasoned technical leader with 26 years of experience building reliable, large-scale systems and currently serves as Technical Director at Roblox in Mountain View. He has led architecture and engineering efforts across infrastructure, observability, and workflow execution—scaling an Airtable automation service to over 10 million jobs per day with >99.99% success. His background spans cloud platform design at Cloudera, deep systems work at VMware, and hands-on reliability engineering that ties service code to customer impact and alerting precision. An active open-source contributor, Philip has implemented system-level features from a Gnome Shell dock extension to a FUSE-based data-free filesystem, showing both UI and low-level systems fluency. He combines pragmatic architecture with a developer-first mindset, often surfacing hard-to-see failure modes and customer-impact signals before they escalate. Trained as an electrical/computer engineer at UT Austin, he blends systems programming rigor with product-focused reliability leadership.
code26 years of coding experience
job19 years of employment as a software developer
bookBS Electrical/Computer Enginnering, BS Electrical/Computer Enginnering at The University of Texas at Austin
github-logo-circle

Github Skills (14)

c1710
gio10
filesystem10
javascript10
linux10
shell-extension10
system-programming10
c1110
gnome-shell-extensions10
fuse10
gnome9
gtk9
docker8
dockers8

Programming languages (12)

C#JavaC++ShellCStarlarkMakefileM4

Github contributions (5)

github-logo-circle
philipl/pifs

Mar 2012 - Jul 2014

πfs - the data-free filesystem!
Role in this project:
userBack-end Developer
Contributions:19 commits, 1 PR, 1 push in 2 years 3 months
Contributions summary:Philip primarily focused on developing the core functionality of a πfs (data-free filesystem). They implemented various filesystem operations, including `getattr`, `readlink`, `mknod`, `mkdir`, `unlink`, and others, by integrating with the underlying system calls. Their contributions involved adapting the filesystem to use a metadata directory and integrating with the BBP algorithm to perform byte lookups within the filesystem. This demonstrates an understanding of FUSE and system-level programming.
fatduplicate-detectionfilesystemdistributed-file-systemtar
micheleg/dash-to-dock

Oct 2017 - Apr 2020

A dock for the Gnome Shell. This extension moves the dash out of the overview transforming it in a dock for an easier launching of applications and a faster switching between windows and desktops.
Role in this project:
userFull-stack Developer
Contributions:2 reviews, 15 commits, 9 PRs in 2 years 7 months
Contributions summary:Philip primarily contributed to the `dash-to-dock` extension for the Gnome Shell, focusing on integrating features related to removable devices and the trash. They implemented the display of removable drive/device icons and a trash icon within the dock, incorporating actions for opening, emptying, and unmounting. The user also introduced settings to optionally display these elements. Furthermore, they improved window tracking for file manager windows.
movesdockgnome-shell-extensiondashwindows
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Philip Langdale - Technical Director at Roblox