Summary
Philip Mulford is a robotics-focused PhD candidate at Dartmouth with 13 years of engineering experience building guidance, navigation, and control systems for hard-to-reach lunar terrain and contributing robust-control tooling at MIT Lincoln Laboratory. He founded BeoMulf Production and Commentary, where he produces, commentates, and single-handedly engineers a studio-grade production suite for top-tier StarCraft II events with ESL. His background spans aerospace and embedded software roles at Collins Aerospace and Northrop Grumman, where he worked on DO-178C verification and memory-constrained boot systems. Equally comfortable in research and live production, Philip blends rigorous systems engineering with creative media production—an uncommon combination that fuels both his lunar robotics research and esports entrepreneurship. He expects to defend his dissertation in Spring 2024 and splits time between Lebanon, NH and the global esports stage.
13 years of coding experience
2 years of employment as a software developer
Masters, Robotics and Autonomous Systems, Masters, Robotics and Autonomous Systems at Ira A. Fulton Schools of Engineering at Arizona State University
Highland School Warrenton, VA
Doctor of Philosophy - PhD, Mechanical Engineering, Doctor of Philosophy - PhD, Mechanical Engineering at Thayer School of Engineering at Dartmouth