Philip Peng

Software Engineer at Meta

Bellevue, Washington, United States
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Summary

👤
Senior
🎓
Top School
Philip Peng is a software engineer with 18 years of experience building consumer and platform mobile experiences, currently developing VR system UX at Meta. He transitioned from Android app development—shipping features for OneDrive, SharePoint, GrabFood and GrabExpress—to immersive interfaces, bringing a practical product focus to emerging interaction paradigms. Philip has a long history of shipping solo projects and open-source tooling, from early iPodLinux and package manager work to an indie Android rhythm game, and maintains project write-ups and code on his blog and GitHub. Comfortable across product, test automation, and platform layers, he pairs hands-on implementation skills with a user-centered mindset. Based in Bellevue, WA, he combines the discipline of large-company engineering at Microsoft and Grab with a tinkerer’s curiosity that surfaces in his public projects. A gamer-developer by trade, he quietly bridges polished consumer UX with systems-level reliability in VR and mobile.
code18 years of coding experience
job17 years of employment as a software developer
bookBSE, Computer Engineering, BSE, Computer Engineering at University of Pennsylvania
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Github Skills (9)

ipod3
sid2
kernel2
tablet2
linux2
player2
bootloader2
libc2
macos1

Programming languages (1)

C

Github contributions (5)

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Keripo/Beats2

Mar 2014 - Jan 2015

Contributions:16 commits, 5 pushes, 3 comments in 10 months
iPodLinux/ipodloader2

Jan 2008 - Jun 2015

Contributions:3 commits, 1 branch in 7 years 6 months
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Philip Peng - Software Engineer at Meta