Philip Vasilchenko is an experienced iOS/tvOS engineer with 13 years of hands-on mobile development, having evolved apps from iOS 3 through iOS 14 and currently shaping streaming experiences at MEGOGO. He combines deep Swift and Objective-C expertise with practical know-how in App Store submission, analytics, and business development, plus cross-platform game development using Unity and Spine. As a former co-founder of an indie studio, he brings product instincts and animation-driven game design to media-rich applications for iPhone, Apple TV and Android. Based in Kyiv, Philip’s background in finance and software development gives him a pragmatic, user- and metrics-focused approach to building reliable consumer-facing apps.
13 years of coding experience
6 years of employment as a software developer
Bachelor's degree, Finance and Credit, 5, Bachelor's degree, Finance and Credit, 5 at The Open International University of Human Development ‘Ukraine’
Contributions:6 commits, 1 PR, 1 push in 2 years 4 months
storingtrackingcocoa-podsiospods
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