Summary
Philipp Reusch is a Senior Professional and software engineer with nine years of experience blending research-grade distributed systems and AI expertise with hands-on product delivery. He holds an M.Sc. in Computer Science and has driven cloud and data-space initiatives as an enterprise architect at T-Systems, a contributor to Eclipse Dataspace specifications, and co-lead for Catena-X network services. His background spans Fraunhofer research in high-performance computing and AI, founding work at the sovity Fraunhofer spin-off, and a persistent passion for game development that led him to help build Don VS Dodo. Philipp bridges academic rigor and startup speed, moving between cloud architecture, data intelligence hubs, and pragmatic engineering leadership. Based in Essen, Germany, he combines systems-level thinking with an unusual early-career start programming games on the PlayStation Portable—an origin that still informs his product-first approach.
9 years of coding experience
9 years of employment as a software developer
Bachelor of Science - BS Business Informatics, Bachelor of Science - BS Business Informatics at Baden-Wuerttemberg Cooperative State University (DHBW)
Master of Science - MS Computer Science, Master of Science - MS Computer Science at Goethe University Frankfurt