Philipp Schädle

Founder Data & AI Engineering

Zürich Metropolitan Area Switzerland
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Summary

👤
Senior
🎓
Top School
Philipp Schädle is a founder and data & AI engineer with eight years of cross-disciplinary experience turning complex scientific and industrial data into actionable, production-ready systems. He blends a strong academic foundation (PhD from ETH Zurich) in numerical modeling and statistics with hands-on software engineering—C++, Python, Java—and automation of data pipelines for safety-critical domains like nuclear repository assessments. At ENSI he combined simulation, risk modeling and stakeholder coordination, and now runs a boutique practice building analytics architectures, ML/LLM prototypes and decision-support tools. Philipp’s background in high-performance numerical methods and international collaboration means he excels at translating rigorous research into practical, auditable solutions for organisations exploring AI adoption. An understated strength is his fluency across the full lifecycle—from CI/CD and testing for numerical code to advisory work on data infrastructure and governance.
code8 years of coding experience
job4 years of employment as a software developer
bookDoctor of Philosophy - PhD, Institute of Geophysics, ETH Zürich, Switzerland , Doctor of Philosophy - PhD, Institute of Geophysics, ETH Zürich, Switzerland at ETH Zürich
bookDiplom-Ingenieur (M.Sc.) Environmental Engineering, Umweltschutztechnik, Diplom-Ingenieur (M.Sc.) Environmental Engineering, Umweltschutztechnik at University of Stuttgart
languagesGerman, English, French
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Github Skills (10)

simulation10
parallel10
amr9
multiphysics9
finite-element-analysis8
python8
duplicates6
tricks5
moose4
modeling-tool2

Programming languages (2)

C++C

Github contributions (5)

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GEG-ETHZ/genGEO

Sep 2020 - Mar 2021

Contributions:1 release, 71 commits, 3 pushes in 6 months
philippschaedle/moose

Mar 2018 - Jun 2019

Multiphysics Object Oriented Simulation Environment
Contributions:13 pushes, 13 branches in 1 year 2 months
pythonmultiphysicssimulationsimulation-environmentobject-oriented
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