Summary
Philippine Marc is a game developer and independent artist with around 10 years of experience, trained in Game Design at e-artsup. She has contributed to award-winning game jams (Pixel d'or Unijam 2019, Évasion Unijam 2020) and shipped mods and small titles like Hated Mobs and Pinkstache. Formerly a C++ programmer on Unreal Engine at Streum On Studio, she built gameplay features for commercial projects before moving to independent development. Now offering art services to clients while developing her own game, she combines technical programming chops with a strong creative practice. An understated strength is her track record of moving fluidly between tool-level engineering and hands-on art production, making her well suited to small multidisciplinary teams.
10 years of coding experience
Bachelor's degree, Game Design, Bachelor's degree, Game Design at e-artsup, l’école de la passion créative
English