Phill Tew

Programmer Artist at Freelance

Greater Bristol Area, United Kingdom
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Summary

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Senior
🎓
Top School
Phill Tew is a multidisciplinary Programmer Artist and senior software engineer with over 15 years of experience blending creative direction and technical leadership across AR/VR, .NET, and web platforms. As a co-founder and former CTO of Interactive Scientific he architected a cloud-backed molecular simulation platform and shipped Unity-based VR experiences, while also building production ASP.NET Core and Angular delivery systems. He has led and ported immersive, narrative-driven projects—such as the Emmy-recognized Goliath and the BFI-featured Ghosts Of Solid Air—demonstrating an unusual ability to preserve artistic intent while refactoring complex codebases for OpenXR and mobile AR. Phill’s work spans hands-on C# development, OpenGL visualization, and infrastructure orchestration with Docker and Kubernetes, and he’s comfortable moving between creative prototyping and robust engineering. Known for empathetic leadership and collaborative mentorship, he prioritizes inclusive, user-centered design in technically ambitious projects. Outside typical engineering roles, he continues to create interactive installation art and open-source tools that bridge art and emergent spatial technologies.
code10 years of coding experience
job17 years of employment as a software developer
bookBachelor of Arts - BA Fine Art: Contemporary Media, Bachelor of Arts - BA Fine Art: Contemporary Media at University of South Wales
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Stackoverflow

Stats
152reputation
18kreached
6answers
0questions
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Github Skills (8)

memento6
command-line-arguments6
design-patterns6
socket6
osc6
slimdx6
gdi6
pattern3

Programming languages (3)

C#TypeScriptJavaScript

Github contributions (5)

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tilde-love/osc-core

Nov 2018 - Sep 2019

Osc implementation
Contributions:1 release, 43 commits, 4 PRs in 10 months
osc
Contributions:6 commits, 6 pushes in 2 years 9 months
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