Phillip Gonzales

Game Developer at Nevermorrow Games

Riverside, California, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Phillip Gonzales is a game developer based in Riverside, California with a decade of industry experience and over five years specializing in Unity development. He has progressed from junior roles to his current position at Nevermorrow Games, delivering interactive experiences informed by dual AS degrees in Game Design and Game Programming from Norco College. Phillip combines practical gameplay implementation with a strong foundation in systems and tooling, honed at studios like Trinity Experiences and Broke Noobs Games. Comfortable across the full game development lifecycle, he brings hands-on skill in prototyping, performance optimization, and shipping polished builds. His background in guest-facing roles early in his career gives him a user-first perspective that informs design and QA decisions. Phillip is quietly focused on refining player experience through technical craftsmanship and iterative design.
code10 years of coding experience
job5 years of employment as a software developer
bookAssociate of Science - AS, Game Design, Associate of Science - AS, Game Design at Norco College
languagesEnglish
github-logo-circle

Github Skills (1)

slime1

Programming languages (1)

C#

Github contributions (5)

github-logo-circle
Contributions:17 commits, 19 pushes, 8 branches in 1 year 2 months
Contributions:291 pushes, 6 branches in 1 year 9 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Phillip Gonzales - Game Developer at Nevermorrow Games