Summary
Phillip Nazarian is a seasoned software leader and CTO with a decade of experience building full-stack web platforms, data pipelines, and mobile products across startups and research labs. He currently leads technology at GameIn while previously architecting cloud-based data ingestion and large vehicle databases at AutoWhiz and scaling an iOS app to 24 universities as the founder of Class-Track. Phillip combines hands-on engineering in JavaScript, Node.js, Swift, MATLAB and C++ with academic rigor—he earned MS and BS degrees from USC with near-perfect GPAs and is pursuing a PhD in Computer Science focused on cryptography at UC Irvine. His background spans product-facing engineering, applied research (including a published biophysics model), and teaching large undergraduate courses, giving him a rare mix of practical delivery, scientific modeling, and mentorship. Known for turning complex datasets into production systems, he brings entrepreneurial drive and a research-minded approach to building robust, scalable software.
10 years of coding experience
6 years of employment as a software developer
Master of Science - MS, Computer Science, 4.000 GPA, Master of Science - MS, Computer Science, 4.000 GPA at University of Southern California
University of California, Irvine