Phoebe Dugas is an Associate Professor and researcher with 12 years of experience designing human-centered information technologies by drawing insights from video game design and qualitative game mechanic analysis. Based in Melbourne, she blends expertise in inclusivity-focused interface and game design with practical skills in Java and graphical dataflow programming (Max/MSP, pd) to prototype resilient systems for disaster response. Her academic trajectory spans roles from Ph.D. work and postdoctoral research at Texas A&M to faculty positions at New Mexico State and Monash University, with industry-facing stints including Yahoo! and a Navy research fellowship. Phoebe’s work uniquely connects team coordination research and interface ergonomics to real-world emergency tech, reflecting a rare mix of ethnographic sensibility and systems-level engineering.
12 years of coding experience
19 years of employment as a software developer
B.A., Computer Science, B.A., Computer Science at Southwestern University
Ph.D., Computer Science, Ph.D., Computer Science at Texas A&M University
Study Abroad, Japanese Culture, Study Abroad, Japanese Culture at Kansai Gaidai University
Web presence for Digital Game Design @ NMSU (C S 477 / 517)
Contributions:5 reviews, 204 commits, 214 PRs in 2 years 4 months
game-design
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