Pierre Giraud is a seasoned full-stack developer with 18 years of experience, currently building software at Dalibo from Chambéry, France. He has deep GIS and mapping expertise—contributing significant back-end and front-end work to high-profile open-source projects like OpenLayers and the Humanitarian OpenStreetMap Tasking Manager. His contributions span database modeling, Pyramid-based back-end services, interactive map UIs, and performance fixes, demonstrating a rare comfort across the stack. Pierre combines long-term committer experience with hands-on feature delivery, from GeoJSON map integrations to UI enhancements and animation features. Beyond coding, he has mentored multimedia interns and volunteered on community mapping initiatives, reflecting strong collaboration and teaching instincts. His background in DESS SIG underpins a practical focus on spatial systems and humanitarian mapping tools.
18 years of coding experience
13 years of employment as a software developer
DESS SIG, DESS SIG at Université Jean Monnet Saint-Etienne
Designed and built for Humanitarian OpenStreetMap Team collaborative emergency/disaster mapping, the OSM Tasking Manager 2.0 divides an area into individual squares that can be rapidly mapped by thousands of volunteers.
Role in this project:
Back-end Developer
Contributions:14 releases, 1020 commits, 212 PRs in 5 years 5 months
Contributions summary:Pierre appears to be a back-end developer focused on building and maintaining the OSM Tasking Manager 2.0. Their commits involved creating and modifying core components such as the Pyramid project setup, defining the Job model, and implementing the home page, new, edit and view related features, including the integration of a GeoJSON map. The contributions demonstrate proficiency in using SQL, creating and applying changes and using markdown, highlighting their understanding of back-end development principles.
Contributions:105 commits, 3 PRs, 1 push in 9 years 2 months
Contributions summary:Pierre primarily contributed to the OpenLayers v2 library, focusing on both frontend and backend aspects. Their work involved adding new features, such as easing classes for animation, as well as fixing bugs, like an issue with the re-appending of geometry nodes. They also made improvements related to control features and code refactoring. Additionally, they enhanced the documentation, reflecting their involvement across different parts of the project.
javascriptopenlayers
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