Summary
Pierre Hayeur is a Senior Technical Game Designer with a decade of experience crafting engaging gameplay systems and level designs, currently shaping player experiences at Behaviour Interactive from Quebec. He blends technical fluency with design sensibility—educated in game development and level design at Michigan State University and Campus ADN, and certified in gamification—to prototype mechanics that are both fun and technically robust. Comfortable working across design, scripting, and systems tuning, Pierre leverages a background in informatics to bridge designers and engineers. Colleagues describe him as a playful systems thinker who treats every hexagon like a design opportunity, turning rule-driven ideas into polished, player-facing features.
10 years of coding experience
Associate's Degree, Level Design, Associate's Degree, Level Design at Campus ADN
DEC, Informatique de Gestion, DEC, Informatique de Gestion at CEGEP André Laurendeau
Specialization Certificate, Game and Development Specialization, Specialization Certificate, Game and Development Specialization at Michigan State University
Certificate, Designing Gamification, Certificate, Designing Gamification at Udemy
DEC, Étude des sciences humaines, DEC, Étude des sciences humaines at CEGEP L'Assomption
French, English, Spanish