Pierre Hayeur

Senior Technical Game Designer at Behaviour Interactive

Quebec, Canada
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Summary

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Senior
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Top School
Pierre Hayeur is a Senior Technical Game Designer with a decade of experience crafting engaging gameplay systems and level designs, currently shaping player experiences at Behaviour Interactive from Quebec. He blends technical fluency with design sensibility—educated in game development and level design at Michigan State University and Campus ADN, and certified in gamification—to prototype mechanics that are both fun and technically robust. Comfortable working across design, scripting, and systems tuning, Pierre leverages a background in informatics to bridge designers and engineers. Colleagues describe him as a playful systems thinker who treats every hexagon like a design opportunity, turning rule-driven ideas into polished, player-facing features.
code10 years of coding experience
bookAssociate's Degree, Level Design, Associate's Degree, Level Design at Campus ADN
bookDEC, Informatique de Gestion, DEC, Informatique de Gestion at CEGEP André Laurendeau
bookSpecialization Certificate, Game and Development Specialization, Specialization Certificate, Game and Development Specialization at Michigan State University
bookCertificate, Designing Gamification, Certificate, Designing Gamification at Udemy
bookDEC, Étude des sciences humaines, DEC, Étude des sciences humaines at CEGEP L'Assomption
languagesFrench, English, Spanish

Programming languages (1)

C#

Github contributions (5)

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antoinetd/gamejam-cml

Jan 2019 - Jan 2019

Contributions:26 pushes in 3 days
PierreHayeur/NewProject

Dec 2015 - Dec 2015

Contributions:2 pushes, 2 branches in 10 days
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