Pierre Nole

Développeur Front-end at Ubisoft

Champigny-sur-Marne, Île-de-France, France
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Summary

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Senior
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Top School
Pierre Nole is a versatile front-end developer with 10 years of experience, currently building front-end solutions at Ubisoft and previously prototyping web games for FDJ. He specializes in TypeScript and modern front-end frameworks, and frequently crafts real-time visuals and physics-driven prototypes using WebGL libraries such as PixiJS, Phaser, Babylon and Three.js. His background spans full client/server game prototype development, Angular enterprise apps and tooling (webpack), showing comfort across front- and back-end concerns. Passionate about game development, he also experiments with Unreal Engine and 3D tools like Blender, bringing a game-designer-friendly eye to animations, VFX and sound integration. Based in Île-de-France, he combines production-grade web engineering with strong creative prototyping skills showcased on his portfolio tinkercoder.fr.
code10 years of coding experience
job5 years of employment as a software developer
bookEpitech
languagesFrench, English
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Stackoverflow

Stats
1reputation
0reached
0answers
0questions
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Github Skills (41)

javascript10
react-native10
testing10
typescript10
vite10
web-components10
webpack10
infrastructure10
vue10
html10
svelte10
react10
documentation10
angular10
storybook9

Programming languages (5)

TypeScriptJavaScriptGAPPLSQLPython

Github contributions (5)

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pedrus16/visa

Oct 2020 - Nov 2020

visa crawler script
Contributions:26 commits, 2 PRs, 26 pushes in 1 month
crawlerscraperspidervisa
pedrus16/retro-shooter

Aug 2019 - Oct 2020

a basic retro shooter
Contributions:1 PR, 23 pushes, 2 branches in 1 year 1 month
gameretroshooter
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Pierre Nole - Développeur Front-end at Ubisoft