Pierre Proske

Senior Audio Software Engineer at Freelance

Melbourne, Victoria, Australia
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Summary

👤
Senior
🎓
Top School
Pierre Proske is a Senior Audio Software Engineer and electronic media artist with 16 years of experience blending creative research and production-grade C/C++ engineering across embedded, desktop, and game audio contexts. He builds real-time audio systems—most recently for an RTS in Unreal Engine—and has shipped AI-enhanced generative music engines, surround and 3D audio features, and cross-platform ports. Trained across engineering and art (BE, BA, MS and PhD studies), he bridges technical rigor with experimental practice, exploring the intersection of biological and synthetic systems in his artworks. A seasoned lecturer and former creative director, he thrives on subverting the expectation that technical people can’t be artists (and vice versa), turning artistic projects into R&D for novel audio experiences.
code16 years of coding experience
job16 years of employment as a software developer
bookThe University of Melbourne
bookMaster of Science - MS, Art & Technology, Master of Science - MS, Art & Technology at Chalmers University of Technology
bookDoctor of Philosophy - PhD, School of Design, Doctor of Philosophy - PhD, School of Design at RMIT University
languagesFrench, English
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Github Skills (156)

proton10
minecraft10
kinect-v210
wine10
launcher10
linux10
openframeworks10
audio10
computer-vision10
opengl10
steam10
steamworks10
compatibility10
android10
issue-tracking10

Programming languages (7)

JavaC++CRustMakefileJavaScriptPython

Github contributions (5)

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pierrep/LightDuel

Jun 2016 - Feb 2018

Contributions:39 commits, 32 pushes, 1 branch in 1 year 8 months
pierrep/ofxGifImage

Dec 2019 - Feb 2022

Contributions:37 commits, 37 pushes, 1 branch in 2 years 2 months
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Pierre Proske - Senior Audio Software Engineer at Freelance