Summary
Pierre Schiller is a 3D Director and Blender Foundation Certified Trainer with over a decade of experience crafting stereoscopic commercials, cinema VFX and immersive 3D content from Ecuador. He blends artistic direction with hands-on technical skills—stereoscopic rig setups, Flame and compositor expertise, sound editing and production—to deliver work for TV, cinema and mobile platforms. Pierre has led technical direction on feature-length animation character pipelines and supervised the 3D sequence integration for international advertising campaigns and educational games, including a UN-backed title. Known for applying international visual design sensibilities to boost sales through compelling motion graphics and cinema-grade 3D, he also helps studios and artists incorporate Blender into robust pipelines. An unusual strength is his cross-disciplinary background spanning network/mainframe maintenance and webmaster duties, which lets him bridge creative and technical production workflows.
11 years of coding experience
5 years of employment as a software developer
Bachelor of Science (BS), Chemestry and Bio science, Bachelor of Science (BS), Chemestry and Bio science at Colegio Americano de Guayaquil
Tec. Graphic Design, Graphic Design and Advertising, Tec. Graphic Design, Graphic Design and Advertising at ESPOL
Master in 3D, Cinema VFX and 3D production, Master in 3D, Cinema VFX and 3D production at Fak D´Art
French, catalá, Spanish