Summary
Pierre-yves Gicquel is a research engineer and contractual CNRS researcher with 11 years of experience specializing in realistic crisis simulations and virtual reality training for senior military and forensic applications. He blends expertise in cognitive agent modeling, temporal logic, ontologies and NLP-driven semantic technologies to keep virtual worlds coherent, non-deterministic and ethically aware. His work at IRIT and prior roles (UTC, Université du Maine, ARTORG) spans full-stack prototyping—from schemaless NodeJS/Mongo stacks and Angular GUIs to formal models that tie simulation behavior to plausible real-world outcomes. He has a PhD-level background in information systems and human-machine interfaces from UTC and ENSC, giving him rare depth across both technical and cognitive dimensions. Colleagues value his knack for turning philosophical puzzles (deontic logic, ethical dilemmas) into practical training tools that anticipate unexpected emergent behaviors. Based in Compiègne, France, he is drawn to "improbable" ideas, combining academic rigor with pragmatic engineering to push the boundaries of serious gaming and VR for high-stakes decision-making.
10 years of coding experience
Ingénieur Cogniticien, Informatique, Ergonomie, Interfaces Hommes Machines, Ingénieur Cogniticien, Informatique, Ergonomie, Interfaces Hommes Machines at ENSC (Ecole Nationale Supérieure de Cognitique)
CPGE MPSI
Doctorat, Science de l'information et des systèmes, Doctorat, Science de l'information et des systèmes at Université de Technologie de Compiègne (UTC)
Spanish, English