Pieter Vantorre

Chief Technology Officer at Triangle Factory

Ghent, East Flanders, Belgium
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Summary

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Senior
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Top School
Pieter Vantorre is a technology leader and CTO based in Ghent with 12 years of hands-on experience building and shipping games and cross-platform engines. He progressed from gameplay programmer and intern roles at Triumph Studios to senior engineering posts at Fishing Cactus and now leads technical strategy and delivery at Triangle Factory. Pieter blends practical engine and front-end expertise—evident from contributions improving CSS/HTML rendering in the litehtml project—with a strong product focus on gameplay, ports and performance. A natural team player and chief scout, he pairs people-first leadership with a knack for fresh ideas, mentoring and disciplined execution against deadlines. Outside work he channels the same problem-solving drive into outdoor pursuits and game design, reflecting a pragmatic, creative approach to engineering challenges.
code12 years of coding experience
job9 years of employment as a software developer
bookInternational Business Game development, International Business Game development at Kajaani University of Applied Sciences (KAMK)
bookBachelor of Technology (B.Tech.) Digital Arts and Entertainment, Bachelor of Technology (B.Tech.) Digital Arts and Entertainment at HOWEST Hogeschool West-Vlaanderen
bookGame Developer Communication and Media Studies, Game Developer Communication and Media Studies at Howest - Digital Arts and Entertainment
languagesEnglish, Dutch, French
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Stackoverflow

Stats
48reputation
1kreached
3answers
0questions
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Github Skills (6)

html10
css10
vector6
iterator6
operator-overloading6
dictionary6

Programming languages (14)

C#JavaC++CSSCRustHaxeGroovy

Github contributions (5)

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litehtml/litehtml

Mar 2015 - Jun 2015

Fast and lightweight HTML/CSS rendering engine
Role in this project:
userFront-end Developer
Contributions:8 commits, 13 PRs, 32 comments in 2 months
Contributions summary:Pieter primarily focused on improving the rendering of HTML and CSS within the litehtml engine. Their commits addressed issues related to the accurate calculation and rendering of elements with percentage-based height and width. The user also updated the engine to handle HTML and body tags correctly and fixed an issue with margin calculations related to absolute positioning. These changes likely enhanced the engine's accuracy and compatibility with various HTML/CSS layouts.
css-propertiesrendering-engineemmetlitehtmlcss-standards
FishingCactus/lime

Aug 2016 - Sep 2019

A foundational Haxe framework for cross-platform development
Contributions:31 PRs, 114 pushes, 38 branches in 3 years 1 month
development-platformcross-platformcross-platform-developmenthaxe
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Pieter Vantorre - Chief Technology Officer at Triangle Factory