Piotr Kanclerz is a GPU compiler engineer with six years of C++ and systems experience, currently working at Intel in Gdańsk and completing a master's in computer science. He has contributed to Intel’s oneAPI samples—improving documentation generation, refactoring build scripts and CMake configurations, and touching computed tomography code—demonstrating attention to reproducible developer workflows and tooling. His background spans embedded and media systems (Nokia, Evertz) and front-end/hardware work from an early Erasmus internship, giving him a rare blend of low-level performance tuning and practical DevOps instincts. Interested in machine learning, graphics and data analytics, he brings both academic grounding and hands-on open-source impact to compiler and GPU-focused engineering challenges.
5 years of coding experience
3 years of employment as a software developer
Bachelor of Engineering - BE Computer Science, Bachelor of Engineering - BE Computer Science at Wrocław University of Science and Technology
Magister (Mgr) Informatyka, Magister (Mgr) Informatyka at University of Gdansk
Information Technology, Information Technology at Zespół Szkół Ponadgimnazjalnych im. Stanisława Staszica w Wieruszowie
Contributions:17 reviews, 29 commits, 48 PRs in 1 year 3 months
Contributions summary:Piotr primarily contributed to improving the documentation generation script within the repository, refactoring code for readability, and adding checks for file existence and sample additions. They also worked on updating CMakeLists files and adjusting minimum required versions. Furthermore, the user made changes related to a computed tomography library, including modifications to existing code.
Contributions:70 pushes, 49 branches in 1 year 8 months
toolkitsintelintel-oneapi-toolkitsoneapi
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Piotr Kanclerz - GPU Compiler Engineer at Intel Corporation