Piotr Mazurek is a DevOps-minded Unity game developer and founder running a small game studio in England, with 11 years of experience building mobile-first games and resilient infrastructure. He blends hands-on Unity development and studio leadership with deep DevOps expertise gained across roles at LudosLabs, Incopro and MADE.COM. Piotr has migrated monolithic systems to microservices, helped rearchitect infrastructure to AWS with Ansible and Docker, and authored useful open-source tooling such as aws-fuzzy-finder. Comfortable across Python, PHP and cloud automation, he brings a practical background in event sourcing, DDD and TDD from high-growth ecommerce and banking projects. Known for shipping reliable systems under pressure, he pairs game development creativity with a strong operational focus and a track record of low-downtime migrations.
10 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering (BEng), Physics, 4.5 (A), Bachelor of Engineering (BEng), Physics, 4.5 (A) at Poznan University of Technology
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