Summary
Piotr Piwowarski is a pragmatic software developer with 13 years of experience building hardware-in-the-loop and simulation visualization systems using Unity and Unreal Engine, robust UDP/TCP networking, and GStreamer integrations for defense and XR applications. Based in Warsaw, he blends deep systems-level coding (a fondness for C and shell, with a surprising soft spot for Tcl) with hands-on additive manufacturing expertise (LPBF/SLM) and materials engineering research as a PhD student. He has led technical teams, founded an XR-focused startup that won academic recognition, and operated production DMLS equipment—bridging software, hardware, and manufacturing workflows. Known for solving subtle problems you didn't know existed, he ships reliable integration between real-time simulation, streaming, and embedded systems while contributing novel analysis and automation techniques from his materials background.
13 years of coding experience
3 years of employment as a software developer
fortepian jazz, fortepian jazz at Jazzowa Szkoła Muzyczna I i II st im. Krzysztofa Komedy
PhD student Inżynieria materiałowa, PhD student Inżynieria materiałowa at Warsaw University of Technology
Master's degree Materials Science and Engineering, Master's degree Materials Science and Engineering at KTH Royal Institute of Technology
fortepian, fortepian at Państwowa Szkoła Muzyczna I stopnia im. Henryka Wieniawskiego