Summary
Piotr Szulc is an experienced Unreal and Unity developer with eight years crafting interactive experiences and game systems across multiple studios, currently working with Resimo, YSLAB and Mimi Games. Trained in game design and programming (Collegium Da Vinci) with a background in mechatronics, he blends hands-on engineering discipline with creative gameplay implementation. He moves comfortably between Unity and Unreal pipelines, shipping production features while iterating on prototypes and indie projects shared on itch.io and GitHub. Based in Świecie, Poland, Piotr brings practical shop-floor and electrical trade experience to problem solving, enabling pragmatic solutions for performance and tooling challenges. Ambitious and driven, he pairs a playful “world‑control” streak visible on his GitHub with steady delivery in collaborative studio environments.
8 years of coding experience
1 year of employment as a software developer
podstawowe, podstawowe at Gimnazjum nr. 3 w świeciu
Inżynier (Inż.) Mechatronika robotyka i automatyka, Inżynier (Inż.) Mechatronika robotyka i automatyka at Uniwersytet Kazimierza Wielkiego
Inżynier (Inż.) Informatyka - Projektowanie i programowanie gier., Inżynier (Inż.) Informatyka - Projektowanie i programowanie gier. at Collegium Da Vinci
ślusarz, ślusarz at Zasadnicza Szkoła Zawodowa
średnie, średnie at Liceum ogólnokształcące w Świeciu APIS
English, Russian