Summary
Po Lai is Head of R&D at Masterpiece Studio with 11 years of experience building geometry processing and deep learning systems for 3D content creation. He leads end-to-end development—from dataset acquisition and neural network training to containerized deployment—shipping features like text-to-3D, auto-rig/skin, automatic texturing, and text-to-animation into production. His background combines a PhD in computer vision and VR with hands-on research in RGB-D reconstruction, mesh parameterization, and procedural geometry, enabling practical solutions for immersive and game-ready assets. Po is fluent in agent-based workflows and VR application development, and he mentors engineers while setting R&D vision and delivery. Based in Ottawa, he brings an uncommon mix of academic rigor and product-focused execution that turns experimental ML prototypes into pipeline-ready tools. He’s currently exploring generative AI for game-ready 3D assets, bridging research breakthroughs directly into creative production.
11 years of coding experience
4 years of employment as a software developer
Master of Computer Science Computer Science, Master of Computer Science Computer Science at Carleton University
Doctor of Philosophy (Ph.D.) Computer Vision Machine Learning Virtual Reality, Doctor of Philosophy (Ph.D.) Computer Vision Machine Learning Virtual Reality at University of Ottawa