Pol Santolaria

Software Engineer at Lifeware SA

Barcelona, Catalonia, Spain
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

👤
Senior
🎓
Top School
Pol Santolaria is a software engineer with a PhD and over a decade of experience applying computer vision and 3D scene understanding to medical imaging, construction automation, and spatial audio tooling. He blends academic rigor with industry pragmatism—moving from PhD research and medical imaging startups to roles at Scaled Robotics and Dolby where he shipped production-grade perception and SDKs. Pol has led teams and technical initiatives, pairing hands-on 3D reconstruction and robotics work with backlog and debt management to drive product impact. Based in Barcelona, he prefers tackling real-world inefficiencies—most notably reducing waste in construction via automated 3D reconstruction—and brings an inventor’s curiosity (and a taste for whimsical metaphors) to practical engineering.
code10 years of coding experience
job15 years of employment as a software developer
bookBachelor of Science - BS Computer Science, Bachelor of Science - BS Computer Science at Universitat Autònoma de Barcelona
bookPhD Computer Science, PhD Computer Science at Universitat Pompeu Fabra
languagesEnglish, French, Spanish, Catalan
stackoverflow-logo

Stackoverflow

Stats
1reputation
0reached
0answers
0questions
github-logo-circle

Github Skills (18)

evolutionary9
solver9
integrate9
game-theory9
iterative9
surface9
closest9
scene9
covariance8
theory8
ply6
cpp5
youtube2
ascii2
slack2

Programming languages (4)

C++JavaScriptMatlabPython

Github contributions (5)

github-logo-circle
pcirujeda/pICP

May 2018 - Apr 2020

pICP: plain Iterative Closest Point, a no-frills implementation in C++ of a simple rigid 3D registration algorithm. Easy to integrate, uses minimal dependencies.
Contributions:33 commits, 2 PRs, 14 pushes in 1 year 11 months
dependenciescppclosestiterativeregistration
A 3D Scene Registration Method via Covariance Descriptors and an Evolutionary Stable Strategy Game Theory Solver
Contributions:24 commits, 2 PRs, 1 push in 1 year 8 months
covariance3d-scenemethodregistrationsolver
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Pol Santolaria - Software Engineer at Lifeware SA