Summary
Princeton Ferro is a Senior Compiler Engineer with 13 years of systems-focused experience, currently working on LLVM and compiler development at NVIDIA in Redmond. He brings a strong academic foundation from the University of Rochester and NYU, with research in dynamic GPU acceleration and parallel efficiency regulation that informed practical tooling for scientific and high-performance workloads. His background includes hands-on compiler work at Cray and production software testing for space and airborne systems at L3Harris, demonstrating comfort across low-level optimization, runtime debugging, and mission-critical software. An aficionado of systems, security, and classical music, he pairs technical depth with a careful, research-driven approach to performance problems that often reveals non-obvious opportunities for optimization.
13 years of coding experience
2 years of employment as a software developer
Master of Science - MS, Computer Science, Master of Science - MS, Computer Science at New York University
Bergen County Academies
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at University of Rochester