Priyanka Chandrashekar is a Production Engineer at Industrial Light & Magic with nine years of experience building simulation, graphics, and robotics software. She previously contributed to Unity’s Simulation team and Sanctuary AI’s humanoid robot simulation, developing runtime and authoring tools that enabled more physically accurate and scalable industrial simulations. With an M.Sc. in Visual Computing from Simon Fraser University and strong C++, Python, and C# skills, she blends research experience in computer vision and graphics with production-grade engineering. She’s comfortable across the stack—from editor tooling and domain-specific Unity packages to simulation engines—and has a track record of turning academic research into practical systems. Outside of core duties she’s driven by curiosity in robotics and synthetic data generation, a background that helped her simulate complex 3D capture and volumetric workflows at Unity.
9 years of coding experience
3 years of employment as a software developer
Bachelor of Technology - BTech Computer Science and Engineering, Bachelor of Technology - BTech Computer Science and Engineering at Vellore Institute of Technology
Master of Science - MS Computer Science Visual Computing Specialisation, Master of Science - MS Computer Science Visual Computing Specialisation at Simon Fraser University
Basic hello-world program to try out how to make a repository
Contributions:2 PRs, 3 pushes, 3 branches in 1 year 10 months
pythoncppansible-collectionsio-uringatomic
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Priyanka Chandrashekar - Production Engineer at Industrial Light & Magic