Summary
Pyry Kosola is a game engine-focused software engineer and lecturer with 11 years of hands-on experience building interactive systems and teaching game programming and C# at Kajaani UAS. He combines commercial work on Unreal Engine, AR/VR platforms (Meta Quest, Magic Leap, HoloLens) and mobile using Flutter with a background in C++/Qt prototypes and backend basics like MySQL and version control. As a bilingual instructor he bridges practical production workflows and academic project studies, preparing students for real-world game development. Based in Kajaani, Finland, he brings a rare mix of classroom pedagogy and live production experience in esports-adjacent game technology.
11 years of coding experience
Bachelor's degree, Computer Science, Bachelor's degree, Computer Science at Kajaani University of Applied Sciences
Bachelor's degree, Logistics, Materials, and Supply Chain Management, Bachelor's degree, Logistics, Materials, and Supply Chain Management at Jyväskylä University of Applied Sciences
English, Finnish