Qingqing Zhao

Senior Java Software Engineer at Thomson Reuters

Changping District, Beijing, China
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Summary

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Qingqing Zhao is a Senior Java Software Engineer with a decade of experience, currently building resilient systems at Thomson Reuters from Beijing. She combines strong backend Java expertise with full-stack hands-on experience in Unity3D tooling and editor workflows, having contributed UI, asset-bundle, and hot-reload features to open-source Unity frameworks. Her contributions show a knack for bridging languages and runtimes—integrating Lua scripting with C#—and improving developer productivity through editor tooling and resource-loading improvements. Comfortable across the stack, she iterates quickly on UI/UX details and core engine components alike, reflecting both product sensibility and engineering rigor. A Hebei University computer science graduate, she brings steady long-term focus and a “keep going” mindset evident in her consistent open-source work.
code10 years of coding experience
bookBachelor, Computer and Information Sciences, General, Bachelor, Computer and Information Sciences, General at Hebei University
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Stackoverflow

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Github Skills (14)

application-framework10
lua10
app-framework10
web-framework10
script10
user-interface10
game-development10
csharp10
editor10
scripting10
editorjs10
dotnet-core10
unity3d10
ui-design8

Programming languages (9)

C#TypeScriptCSSC++ShellCJavaScriptGo

Github contributions (5)

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mr-kelly/KSFramework

Oct 2016 - Sep 2022

QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
Role in this project:
userFull-stack Developer
Contributions:5 releases, 479 commits, 5 PRs in 6 years
Contributions summary:Qingqing's commits primarily focus on enhancing the UI functionality of a Unity3D game framework. They've added and modified UI elements, specifically related to billboards and closing buttons within the framework's UI system. The user demonstrated the ability to incorporate Lua scripting, showcasing expertise in connecting C# with Lua to create UI sample interactions. The changes suggest they are also involved in improving UI code organization and directory management within the project.
hot-reloadluatoolsetsgamereload
mr-kelly/KEngine

Mar 2017 - Nov 2018

A unity asset bundle framework with LGPL license
Role in this project:
userFull-stack Developer
Contributions:27 commits, 5 PRs, 20 pushes in 1 year 7 months
Contributions summary:Qingqing primarily contributed to the Unity asset bundle framework, implementing features such as UI export tools and a quick window for common editor actions. They also modified the core engine, including changes to the FPS watcher and resource loading mechanisms. Furthermore, the user addressed dependencies like missing Dotween integration and updated the project for a newer Unity version.
asset-bundlebundleunity-assetframeworkunity
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Qingqing Zhao - Senior Java Software Engineer at Thomson Reuters