Qingqing Zhao is a Senior Java Software Engineer with a decade of experience, currently building resilient systems at Thomson Reuters from Beijing. She combines strong backend Java expertise with full-stack hands-on experience in Unity3D tooling and editor workflows, having contributed UI, asset-bundle, and hot-reload features to open-source Unity frameworks. Her contributions show a knack for bridging languages and runtimes—integrating Lua scripting with C#—and improving developer productivity through editor tooling and resource-loading improvements. Comfortable across the stack, she iterates quickly on UI/UX details and core engine components alike, reflecting both product sensibility and engineering rigor. A Hebei University computer science graduate, she brings steady long-term focus and a “keep going” mindset evident in her consistent open-source work.
10 years of coding experience
Bachelor, Computer and Information Sciences, General, Bachelor, Computer and Information Sciences, General at Hebei University
QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload
Role in this project:
Full-stack Developer
Contributions:5 releases, 479 commits, 5 PRs in 6 years
Contributions summary:Qingqing's commits primarily focus on enhancing the UI functionality of a Unity3D game framework. They've added and modified UI elements, specifically related to billboards and closing buttons within the framework's UI system. The user demonstrated the ability to incorporate Lua scripting, showcasing expertise in connecting C# with Lua to create UI sample interactions. The changes suggest they are also involved in improving UI code organization and directory management within the project.
Contributions:27 commits, 5 PRs, 20 pushes in 1 year 7 months
Contributions summary:Qingqing primarily contributed to the Unity asset bundle framework, implementing features such as UI export tools and a quick window for common editor actions. They also modified the core engine, including changes to the FPS watcher and resource loading mechanisms. Furthermore, the user addressed dependencies like missing Dotween integration and updated the project for a newer Unity version.
asset-bundlebundleunity-assetframeworkunity
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Qingqing Zhao - Senior Java Software Engineer at Thomson Reuters