Summary
Quan La is a game development automation test engineer with over a decade in the games industry and a UC San Diego degree in Mathematics–Computer Science Engineering. He designs and implements build pipelines, automation tools, and testing frameworks that have shipped on more than ten credited titles and noticeably reduced development and build times. His background spans hands-on QA, engine-level work in Unreal Engine 3, and automation server administration, giving him a rare blend of scripting, product ownership, and systems engineering. Comfortable taking on leadership and cross-disciplinary tasks, he has repeatedly extended build systems into distributed architectures and owned localization and deployment tooling. Based in San Diego, he combines veteran game-dev instincts with software engineering rigor to solve complex pipeline problems that often sit outside typical role boundaries.
11 years of coding experience
13 years of employment as a software developer
University of California, San Diego
English, Chinese