Quentin Bereau is a hands-on CTO based in Lausanne with 11 years of professional experience and a long-running passion for low-level systems, real-time perception, and distributed web platforms. He has built production-grade systems from custom Buildroot/Nerves digital signage players with hardware-accelerated video and virtual input drivers to an ML-driven crypto trading SaaS using Elixir/Phoenix and backtesting pipelines. His background includes sub-millimetre stereo IR tracking integrated into Unreal Engine for precise physical-to-virtual mapping, and early-career work creating one of the first web-based IDEs and custom C++ physics and 3D engines. Comfortable across C/C++, Elixir, Linux kernel/driver work and full-stack web services, he blends embedded systems craftsmanship with cloud-native SaaS delivery. Notably, he combines deep low-level engineering (drivers, video pipelines) with product-focused SaaS operations, enabling remote management and scaling of edge devices.
11 years of coding experience
Computer Engineering, Computer Engineering at Université de Montréal
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