Rafael Beckel

Founding Engineer - SDK, Computer Graphics, Real-time Collaboration

Berlin, Germany
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Summary

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Rafael Beckel is a polyglot software engineer and entrepreneur with 15 years of experience building web, mobile, and GPU-powered systems for clients ranging from HelloFresh and Rakuten to startups like Ready Player Me and Photoroom. Currently a core maintainer of FragmentColor and driving cross-platform graphics work in Rust and wgpu, he blends deep graphics expertise (GLSL/WGSL, Vulkan/Metal/DirectX/WebGPU) with backend and cloud experience in Go, Kafka, and Kubernetes. He has a proven track record founding and scaling product and research efforts—from an early mobile deep learning library for agriculture to high-traffic e-commerce platforms and political campaigns that reached millions. An aggressive generalist and visual artist, Rafael bridges low-level performance engineering and user-facing product design while routinely shipping cross-language bindings (JS, Python, Swift, Kotlin) and WASM tooling. Based in Berlin, he advises on MVPs and team assembly, pairing entrepreneurial instincts with hands-on technical leadership.
code15 years of coding experience
job13 years of employment as a software developer
bookBS Business Administration, BS Business Administration at FGV - Fundação Getulio Vargas
bookBachelor of Science (BSc) Business Administration and Management, Bachelor of Science (BSc) Business Administration and Management at Universidade Federal da Bahia
bookMBA E-commerce & Digital Marketing, MBA E-commerce & Digital Marketing at FECAP
bookBusiness, Business at Stanford University
languagesEnglish, Spanish, Portuguese, German
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Stackoverflow

Stats
2,324reputation
179kreached
27answers
7questions
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top-5%
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Github Skills (187)

rust-wasm10
deep-learning10
laravel10
graphic10
phonegap-plugin10
rust10
opengl10
cli10
ory10
package10
documentation10
npm10
php10
language-bindings10
log-viewer9

Programming languages (17)

CSSRustHaxeCMakeScalaGoHTMLJupyter Notebook

Github contributions (5)

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vista-art/fragmentcolor

Jan 2024 - Jul 2026

Universal GPU abstraction for Rust, Javascript, Python, Swift, and Kotlin.
Contributions:3 releases, 17 PRs, 162 pushes in 2 years 6 months
gpujavascriptkotlinpythonrust
rafaelbeckel/explorations

Jan 2023 - Mar 2023

Contributions:128 commits, 157 pushes, 1 branch in 2 months
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