Rafael Campos

Senior Software Engineer at Eyeline

Irvine, California, United States
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Summary

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Senior
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Top School
Rafael Campos is a Senior Technical Director and graphics software specialist with 12 years of experience building tools and research-driven systems for animation, VFX, and game studios. He combines deep R&D and production experience—from developing in-house fluid simulators and Houdini plugins to shipping artist-facing FX, CFX, lighting and surfacing tools at Blizzard and Skydance Animation. While pursuing a PhD focused on physically-based animation, he has contributed practical software solutions across pipelines using C++, Python, OpenVDB and Houdini HDK, bridging academic research with production needs. His background includes financial software early-career, giving him a disciplined engineering approach to reliability and tooling. Based in Irvine, CA, he’s comfortable leading cross-disciplinary teams and translating complex simulation research into robust, artist-friendly systems. A detail that often surprises collaborators: he pairs production shipping cadence with ongoing PhD research, keeping both theory and practice tightly aligned.
code12 years of coding experience
job12 years of employment as a software developer
bookMaster’s Degree, Computer Science, Master’s Degree, Computer Science at Drexel University
bookDoctor of Philosophy - PhD, Mathematics and Computer Science, Doctor of Philosophy - PhD, Mathematics and Computer Science at Instituto de Ciências Matemáticas e de Computação (ICMC) - USP
bookBachelor's degree, Computer Engineering, Bachelor's degree, Computer Engineering at UFSCar - Alumni
bookScientific Initiation, Computer Graphics, Scientific Initiation, Computer Graphics at IMPA
languagesEnglish, Portuguese
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Github Skills (18)

ruby9
volume-rendering9
homebrew9
voxel8
animation7
openvdb7
computational-fluid-dynamics6
physics-engine6
computational-physics6
data-structure6
computer-graphics5
fluid-simulation5
quicksearch4
class-library3
ulauncher3

Programming languages (3)

C++RubyPython

Github contributions (5)

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campos-rafael/Ds

Jul 2023 - Nov 2025

Open Source C++ class library for OpenGL-based graphics applications
Contributions:9 pushes, 2 branches in 2 years 3 months
jehutymax/latam-map

Feb 2016 - Oct 2017

Contributions:1 PR, 2 pushes, 1 branch in 1 year 8 months
americalatinmaplatin-americaopenstreetmap
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