Rafael Dolfe is a Stockholm-based software engineer and founder with 10 years of experience blending backend and game development expertise into product-driven projects. As founder of indie studio Black Voyage Games he’s building narrative-rich, procedurally generated tactical RPGs and led the team shipping Lost in the Open toward a 2024 Steam launch. He holds a master’s in computer science with a specialization in graphics and interaction, and has applied those skills at companies from Toca Boca to Netlight, contributing Unity UI and full-stack features. Rafael favors work that creates positive impact and brings a pragmatic, player-focused sensibility to system design—an approach informed by both formal graphics training and hands-on indie development. An early GitHub account reflects coursework roots, but his portfolio blends research-level graphics knowledge with real-world product delivery.
10 years of coding experience
3 years of employment as a software developer
California Polytechnic State University, San Luis Obispo
Master's degree Computer Science, Master's degree Computer Science at KTH Royal Institute of Technology
English Language and Literature General, English Language and Literature General at Stockholm University
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