Rafael Galdino is a senior iOS engineer based in São Paulo with eight years of experience building production-ready Swift applications and mobile platforms. He progressed from internships and academy projects—where he shipped eight App Store apps and created the open-source Formworks framework—to senior roles at Luizalabs and earlier work at C6 Bank focusing on modularization, accessibility, and DevSecOps. Comfortable with Agile, pair programming, and developer advocacy, he regularly shares knowledge through talks and documentation to uplift team practices. A graduate of the Apple Developer Academy and Mackenzie, Rafael blends strong engineering craft with a curiosity for systems and UX, and outside work he applies the same collaborative, creative mindset to tabletop role-playing games.
8 years of coding experience
5 years of employment as a software developer
Trade School Degree in Game Design and High School Degree, Computer Games and Programming Skills, Trade School Degree in Game Design and High School Degree, Computer Games and Programming Skills at FECAP
Bachelor's Degree in Computer Science, Computer Science, Bachelor's Degree in Computer Science, Computer Science at Mackenzie Presbyterian University
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