Rafael Kuhn

Rio Grande do Sul, Brazil
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Summary

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Rafael Kuhn is a game and graphics-focused software developer with six years of experience building performance-sensitive features for games and gamified apps, particularly in Unity, C#, HLSL and procedural geometry. He has delivered international projects, including the cybersecurity game World of Haiku, and specializes in optimization, pipeline improvements and scalable content for Windows and web platforms. Comfortable leading small teams, Rafael combines hands-on shader work with systems thinking to solve maintainability and performance bottlenecks. Based in Rio Grande do Sul, Brazil, he freelances across education and automotive sectors and maintains a portfolio showcasing his passion for graphics and experimental tooling. An obsessive tinkerer with a background in image processing and AR, he brings both practical production experience and a genuine love for geometry and visual programming.
code6 years of coding experience
job2 years of employment as a software developer
bookBachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at Unijuí | Universidade Regional do Noroeste do Estado do RS
bookAssociate's Degree, Computer Technician, Associate's Degree, Computer Technician at Escola Técnica Estadual 25 de Julho
languagesPortuguese, English
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Stackoverflow

Stats
67reputation
1kreached
7answers
0questions
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Github Skills (26)

termux9
webscraping9
cli9
shell8
version-control8
linux8
windows8
git-hooks8
libgit28
fzf8
console7
posix7
python7
blender6
windows-terminal6

Programming languages (10)

JavaShellC++CSSCShaderLabJavaScriptHTML

Github contributions (5)

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RafaelKuhn/bezier-area-study

Nov 2022 - Feb 2025

Contributions:14 pushes, 1 branch in 2 years 3 months
RafaelKuhn/peg-solitaire-3d

Nov 2021 - Aug 2024

Contributions:7 pushes, 2 branches in 2 years 9 months
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Rafael Kuhn