Summary
Rafael Kuhn is a game and graphics-focused software developer with six years of experience building performance-sensitive features for games and gamified apps, particularly in Unity, C#, HLSL and procedural geometry. He has delivered international projects, including the cybersecurity game World of Haiku, and specializes in optimization, pipeline improvements and scalable content for Windows and web platforms. Comfortable leading small teams, Rafael combines hands-on shader work with systems thinking to solve maintainability and performance bottlenecks. Based in Rio Grande do Sul, Brazil, he freelances across education and automotive sectors and maintains a portfolio showcasing his passion for graphics and experimental tooling. An obsessive tinkerer with a background in image processing and AR, he brings both practical production experience and a genuine love for geometry and visual programming.
6 years of coding experience
2 years of employment as a software developer
Bachelor’s Degree, Computer Science, Bachelor’s Degree, Computer Science at Unijuí | Universidade Regional do Noroeste do Estado do RS
Associate's Degree, Computer Technician, Associate's Degree, Computer Technician at Escola Técnica Estadual 25 de Julho
Portuguese, English