Summary
Raghav Narula is a Lead Engine Developer with 11 years’ experience building high-performance game engines and cloud-native services, currently working on Unreal Cloud Services at Epic Games. He combines deep low-level systems expertise—especially in Rust and C++—with hands-on experience across cloud infrastructure, Kubernetes, and distributed backend services. Raghav has led and grown engineering teams at studios like Jagex and Splash Damage, improving CI/CD, automated testing, and multiplayer server architectures while mentoring engineers at all levels. He’s shipped production game tech and tooling, from rendering and accessibility work to home-grown Rust engine components and backend microservices. Based in Cherwell District, UK, he brings a rare blend of performance tuning, full-stack systems thinking, and practical leadership honed across both AAA and indie-style studios.
11 years of coding experience
14 years of employment as a software developer
Verified Certificate, Data Science Specialisation, Verified Certificate, Data Science Specialisation at Coursera.org and Johns Hopkins University
Masters of Science (MSci), Computer Science, Masters of Science (MSci), Computer Science at City St George’s, University of London